KABZA — Fire vs Ice  |  DoseMate Technologies  |  Effective: 15 August 2026

KABZA Privacy Policy

This Privacy Policy applies to the KABZA — Fire vs Ice Android app, the web game at https://kabzas.replit.app/, and the privacy page at https://kabzas.com/. KABZA is operated by DoseMate Technologies.

1. Overview and Data We Do Not Collect

KABZA does not require an account, registration, or login. During normal gameplay, KABZA does not request or collect your:

  • Name
  • Email address
  • Phone number
  • Contacts
  • Photos, videos, or files
  • Camera or microphone data
  • Precise GPS location
  • SMS or call logs
  • Payment information
  • Advertising ID or persistent device identifiers

KABZA does not contain advertisements, in-app purchases, analytics SDKs, profiling tools, or crash-reporting SDKs.

If you voluntarily contact us by email, the email address and message content will be received solely for handling that inquiry (see Section 6).

2. Information Stored Locally

The following may be stored only on your device:

  • Current and unlocked levels
  • Stars
  • Lives and refill time
  • Best territory scores
  • Best clear times
  • Daily challenge completion and streak
  • Tutorial completion flags
  • Sound and vibration preferences
  • Temporary gameplay difficulty/adaptation state

This information is not uploaded to KABZA servers. KABZA does not provide account-based cloud sync. It may be deleted when you clear app data, clear browser storage, or uninstall the app.

3. Online Multiplayer and Temporary Network Data

Online features are optional and only activate when you choose to play online. Multiplayer uses KABZA's centralized WebSocket relay server.

When you use online play, the following is temporarily processed on the relay server:

  • Temporary four-character room code
  • Random matchmaking request
  • Player role and readiness state
  • Randomly generated reconnect token
  • Connection and reconnection status
  • Gameplay actions and tap coordinates
  • Match state, round state and result
  • Selected reaction emoji
  • IP address and standard connection metadata

Gameplay events and reactions are relayed to your matched opponent. Your opponent is not given your IP address or reconnect token. IP addresses are used only for connection limits, security, and abuse prevention — not to infer location, advertise, profile users, or track them across apps or websites.

The current version does not upload solo campaign progress, stars, scores, or clear times.

4. Online Data Retention

Temporary room, matchmaking, reconnect, and gameplay state is held in server memory only. It is deleted when the room ends, the disconnect grace expires (~10 seconds), or an inactivity timeout is reached (~10 minutes for unmatched rooms). An online room cannot remain active longer than approximately 30 minutes.

Per-IP live connection counters are removed when the connection closes. Hosting infrastructure may maintain standard operational or security logs according to the hosting provider's own policies. KABZA does not maintain an account-linked multiplayer history.

5. Share Result and Clipboard

Sharing only occurs when you press Share Result. The app passes prepared result text — which may contain the game mode, score, level, or clear time displayed to you, plus the KABZA link — to the device or browser share interface.

KABZA does not automatically select a recipient and does not receive a copy of what you send. If native sharing is unavailable, the result may be copied to your device clipboard. Any app you select for sharing processes the information under that app's own privacy policy.

6. Support Communications

If you email support@kabzas.com, DoseMate Technologies receives the sender's email address, message, and any voluntarily attached information. This is used only to respond, troubleshoot, protect the service, or comply with legal obligations.

Support information is retained only for as long as reasonably necessary for those purposes and then deleted when no longer required. Please do not send unnecessary sensitive information.

7. Android Permissions

KABZA requests only these Android permissions:

  • INTERNET — online multiplayer and opening required web resources
  • ACCESS_NETWORK_STATE — checking network availability
  • VIBRATE — optional gameplay vibration feedback

KABZA does not request camera, microphone, contacts, GPS/location, SMS, phone, or media/storage permissions.

8. How Information Is Used and Shared

Information is used only to:

  • Provide online multiplayer and random matchmaking
  • Relay gameplay to the matched opponent
  • Maintain reconnection
  • Enforce connection limits
  • Protect the service against abuse
  • Respond to voluntary support requests
  • Meet legal obligations where required

KABZA does not sell personal data. KABZA does not use data for advertising, profiling, or cross-app tracking. Temporary gameplay data is shared only with the matched opponent as expected during online play. Technical data may be processed by infrastructure providers acting as service providers. Information may be disclosed when legally required or necessary to protect users, the service, or legal rights.

9. Service Providers

KABZA uses the following service providers:

  • Replit — hosting the web game, privacy page and/or online relay infrastructure
  • Google Play — distributing and updating the Android app
  • A sharing app selected by you, only after you initiate Share Result

Relevant privacy policies: Replit Privacy Policy  ·  Google Privacy Policy

Providers may process standard network requests and technical metadata according to their own privacy policies and may process information in countries where they operate.

10. Security

Online traffic uses encrypted HTTPS/WSS connections during normal production operation. KABZA uses data minimisation, origin restrictions, message-size limits, rate limits, temporary reconnect tokens, and automatic room cleanup.

No internet service can guarantee absolute security.

11. User Choices, Retention and Deletion

You may play solo without using online multiplayer. Local data can be deleted by clearing app/browser data or uninstalling the app. Temporary online data is automatically deleted according to the session timeouts described in Section 4.

You may contact support@kabzas.com for privacy questions or deletion concerns relating to support communications or operational records.

KABZA has no user accounts or user-linked profile database, so account deletion is not applicable. Privacy requests will be handled according to applicable law.

12. Children

KABZA is intended for users aged 13 and older and is not directed to children under 13. We do not knowingly collect personal information from children under 13. Online multiplayer provides gameplay and preset emoji reactions only; it does not provide free-text or voice chat. If a parent or guardian believes a child has provided personal information through a support communication, they may contact us at support@kabzas.com.

13. Changes to This Policy

We may update this Privacy Policy from time to time. Changes will be posted at https://kabzas.com/ with a revised effective/last-updated date.

14. Contact

For questions about this Privacy Policy, contact:

DoseMate Technologies

support@kabzas.com